OrcMine WhitePapper
  • 🎯Game Overview
    • Welcome to OrcMine!
    • Vision and Mission Statement
  • πŸ“²Game Mechanics
    • Core Gameplay Mechanics
    • ORC System Details
    • Land System Overview
    • Farming Mechanics Explained
    • VIP System
    • Battle Pass Details
    • Camp Upgrade Mechanics
    • Leagues System Overview
    • PVP Mechanics
  • πŸ’ΈGame Economics
    • Comprehensive Token Overview
  • πŸ—ΊοΈProject Development
    • Community Engagement Links
  • πŸ“šAdditional Resources
    • Game Lore and Background
    • Meet the Development Team
    • Frequently Asked Questions
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On this page
  • $ORC Token
  • Purpose & Utility
  • Play-to-Earn Allocation
  • VIP and Battle Pass
  • Sustainable Economics
  • Acquisition
  1. Game Economics

Comprehensive Token Overview

$ORC Token

  • Dev Ownership Revoked

  • In Circulation: 30M Tokens

Purpose & Utility

  • Game Currency: Used for all in-game transactions and rewards

  • Lucky Box Purchases:

  • Land Purchases: Used to buy land NFTs

  • Mining Rewards: ORCs generate $ORC tokens

Play-to-Earn Allocation

  • Regular P2E Activities: 60%

  • Leaderboard Prizes: 15%

  • Airdrops: 15%

  • Mining Rewards: 10%

VIP and Battle Pass

The VIP and Battle Pass will be sold with $USDT on ton wallet, and the revenue will be used to cover the operational costs and the team payments, the team don't sell $ORC tokens anymore.

Sustainable Economics

The implementation of VIP system and Battle Pass creates a sustainable revenue stream for the project's operational costs. This eliminates the need for the team to sell tokens for covering marketing expenses and team payments, ensuring greater stability and longevity for the project. All operational costs will be covered through VIP and Battle Pass sales revenue. Vip and Battle Pass will be bought with $USDT on ton wallet.

Acquisition

  • Player can buy $ORC on Ston.Fi

  • Earned through mining activities

  • Community rewards and events

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Last updated 3 months ago

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