> For the complete documentation index, see [llms.txt](https://orcmine.gitbook.io/whitepapper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://orcmine.gitbook.io/whitepapper/game-mechanics/land-system.md).

# Land System Overview

Lands are essential NFTs that enable ORC deployment and token farming.

## Land Types

| Rarity    | Mine Capacity               | Base Price (TON) |
| --------- | --------------------------- | ---------------- |
| Rare      | Dynamic: 1x Base Capacity\* | Sales Closed     |
| Epic      | Dynamic: 2x Base Capacity\* | Sales Closed     |
| Legendary | Dynamic: 3x Base Capacity\* | Sales Closed     |

\*Base Capacity is calculated based on:

* Total number of minted ORCs
* Total number of existing Lands
* Land rarity multiplier

## Land Features

* Each land is a unique NFT Tradable and can be bought and sold at the Marketplace OpenSea
* Required for ORC token generation
* Different ORC capacities based on rarity
* Generates passive income through ORC commissions

## Land Ownership Benefits

* Earn 5% commission from all ORC production in $ORC
* Dynamic ORC slot capacity that grows proportionally with the number of minted ORCS:
  * Legendary lands have 3x more slots than Rare lands
  * Epic lands have 2x more slots than Rare lands
* Passive income potential increases with more ORCs
* Higher value and capacity with rarer lands
* In the future Lands Owners pay taxes to continue farming and maintain the land active.
